Articles: Digital Media

"The Animation Paradigm" 7th International Congress of Domitor, Montreal, May, 2002.

"Consoles versus Content: The Battle at Sega", Playing with the Future: Development and Directions in Computer Gaming, Manchester, UK April 2002. Read the abstract here.

Conference Papers, Digital Media

"Machine (the computer)+Cinema=Machinima," Society for Cinema Studies Conference, Denver, CO., March 2002.

"Sentient VR Environment Design: The Memesis Project" Poster for the COSIGN 2001 Conference, September 2001, Amsterdam, The Netherlands.

Conference Papers, Digital Media

"Interactive Television: The Hyperserial" Console-ing Passions Conference, July 2001, Bristol, UK

Conference Papers, Digital Media

"The Role of Artificial Intelligence in Interactive Fiction: The Case of The Sims", GAMECULTURES, International Conference at the Watershed Media Centre, Bristol, UK 29 June - 1 July, 2001.

Conference Papers, Digital Media

"Social Stage, Simulacra, Civilzation™" paper on city-simulation games given at SCREEN studies conference, Glasgow, July 2000.

Conference Papers, Digital Media

"Welkom in de speelautomatenhal. Het compuerspel als symptoom van het post-postmoderne tijdperk" (Welcome to the Arcade), pp. 45-57 and "Starring Lara Croft", pp. 213-222, in Hollywood op straat: Film en televisie in de hedendaagse mediacultuur, Thomas Elsaesser and Pepita Hesselberth, eds., Amsterdam: Vossiuspers, (AUP), 2000.

Academic Papers, Digital Media

"Architectuur van de geest: Werk van Jeffrey Shaw" (Architecture of the Mind: The Work of Jeffrey Shaw") Feature Article, Archis, 6, 2000, p. 38-43.

Academic Papers, Digital Media

"Spectator, Avatar, Golem, Bot: Interface and Subject Position in Interactive Fiction" paper given at SCS conference, Chicago, March 2000.

Conference Papers, Digital Media