Articles: Conference Papers
"The Role of Artificial Intelligence in Interactive Fiction: The Case of The Sims", GAMECULTURES, International Conference at the Watershed Media Centre, Bristol, UK 29 June - 1 July, 2001.
"Race Pictures Before Race Cinema: An Analysis of A Fool and His Money (Alice Guy Blaché, Solax, 1912)." Society for Cinema Studies Conference, Chicago, May 2001.
"Social Stage, Simulacra, Civilzation™" paper on city-simulation games given at SCREEN studies conference, Glasgow, July 2000.
"A Poor Man's Sound Cinema?" paper given at the Spectacular Europe 3 Conference in Warwick, UK, March 2000.
"Spectator, Avatar, Golem, Bot: Interface and Subject Position in Interactive Fiction" paper given at SCS conference, Chicago, March 2000.
"The Quest for Motion: Cinema and Aviation" paper given at the Visual Delights Conference, Sheffield University, June 1999.
"Interactive Narrative and the Interstitial Interface" Interactive Frictions Conference, The University of Southern California, June 4-6, 1999.
"Cinema of Attractions or poor man's sound cinema?" paper revising the cinema of attractions theory in light of early sound experiments given at Technologies of the Moving Image Conference, Stockholm University, December 1998.
Lecture and slide show on early sound experiments, DOMITOR Conference, Washington D.C. 1998.
"1911: The Year of the Western," Back in the Saddle Conference, University of Utrecht, July 1997.

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